Over the weekend we had used our thread on Facebook a lot to discuss the game and how easy it would be to get the things that we wanted. After a bit of a worry that it would be too hard we decided that it was do-able (meaning, could be done). We also used the thread to discuss the location of our missing team member. It appeared he had been spotted in a class but was unable to attend our meeting.
In addition to this we decided that we would have a section of the menu that would have information about the museum and about the exhibits that we are using in the game.
We also saw the start of the backgrounds the levels were going to have and decided that instead of their being enemies that you have to avoid it would be more of a lateral thinking game, e.g. there would be pits that the player had to avoid by going a certain path on platforms.
We made small changes to how the levels were going to work such as if the turtle falls into the water it will rust.
Another idea we had was to place parts of the giraffe that gets attacked in the introduction (if i said that before? If not, thats whats going to happen) around each level and the players have to try and get each part as a bonus.
Then we talked about how we are going to do the pitch that will be in two lessons time. We decided that we would have a powerpoint to show the work that we have already started as prompts and talk about what the idea is going to be. So thats something for you to look forward to.
The people that attended this meeting were: (I bet you can guess by now)
Duane Millett
Arjun Chohan
Emily Cox
Me
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